Lead Audio Designer | July 2020 - May 2021
Crescendo is a 2D combat action game, where you conduct a musical world around you through your actions. Travel through an eerie fairy tale world that is teeming with music and battle the monstrous personifications of an orchestra.
As the Audio Lead, I worked closely with the leads from other departments to help implement audio assets and troubleshoot any Unity/Wwise integration errors. I created and implemented over 90 sound effects and music tracks, and worked with a composer to author an adaptive music system using Wwise's Interactive Music capabilities.
Click here to download and play Crescendo!