Crescendo

Lead Audio Designer | July 2020 - Present

XAI is a research endeavor led by the USC Institute of Creative Technology to make a game that teaches high school students about Artificial Intelligence and computing algorithms such as Breadth-First, Depth-First, and Greedy Search, along with Clustering and other similar concepts.

My responsibilities on the team are:

  • Implementing unique, adaptive combat audio system using Wwise

  • Creating SFX and foley for the player character, ambient creatures, and enemies

  • Mixing and layering engaging atmospheres using Unity/Wwise integration

Here is an example of gameplay:

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