Lead Audio Designer | July 2020 - Present
XAI is a research endeavor led by the USC Institute of Creative Technology to make a game that teaches high school students about Artificial Intelligence and computing algorithms such as Breadth-First, Depth-First, and Greedy Search, along with Clustering and other similar concepts.
My responsibilities on the team are:
Implementing unique, adaptive combat audio system using Wwise
Creating SFX and foley for the player character, ambient creatures, and enemies
Mixing and layering engaging atmospheres using Unity/Wwise integration
Here is an example of gameplay: