Let's Get This, Bread!
Designer, Artist/Animator, Producer | August - December 2018
Let’s Get This, Bread! is a 2D platformer where the player, a piece of toast, struggles to collect all of the stars on the map while avoiding hungry, motivated millennials. The player can run left and right, as well as jump over obstacles or onto safe territory to avoid its pursuers. The player can also collect power-ups to give them an extra boost in avoiding the millennials.
My responsibilities on the team were creating and animating the player character and enemies using PixilArt and Unity, managing Perforce files and organization, and creating and managing a burndown chart for the development cycle. I also helped implement the sound effects and music tracks using Unity's audio engine and C#.