Audio + Puzzle Designer | May - August 2020
XAI is a research endeavor led by the USC Institute of Creative Technology to make a game that teaches high school students about Artificial Intelligence and computing algorithms such as Breadth-First, Depth-First, and Greedy Search, along with Clustering and other similar concepts.
My responsibilities on the team were:
Created and implemented SFX and ambient tracks to guide players through levels
Designed puzzles to teach concepts like Search Algorithms and Clustering
Recorded gameplay to make a game trailer to illustrate concepts for funding