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Audio + Puzzle Designer | May - August 2020
XAI is a research endeavor led by the USC Institute of Creative Technology to make a game that teaches high school students about Artificial Intelligence and computing algorithms such as Breadth-First, Depth-First, and Greedy Search, along with Clustering and other similar concepts.
My main responsibility was creating and implementing sound effects and ambient tracks to help guide players through each level. I also designed puzzles to teach computer science concepts like search algorithms and clustering. At the end of my time with the team, I recorded gameplay, editing, and produced a trailer for the game to illustrate the concepts to help aid the project in funding.
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